Definition at line 9 of file ZEN_Layer.h.
◆ Layer()
| Zen::Layer::Layer |
( |
int | priority | ) |
|
◆ getPriority()
| int Zen::Layer::getPriority |
( |
| ) |
const |
|
virtual |
◆ onAttach()
| virtual void Zen::Layer::onAttach |
( |
| ) |
|
|
inlinevirtual |
◆ onDetach()
| virtual void Zen::Layer::onDetach |
( |
| ) |
|
|
inlinevirtual |
◆ onEvent()
| virtual bool Zen::Layer::onEvent |
( |
const ZenEvent & | event | ) |
|
|
pure virtual |
◆ onGUIRender()
| virtual void Zen::Layer::onGUIRender |
( |
| ) |
|
|
inlinevirtual |
◆ onUpdate()
| virtual void Zen::Layer::onUpdate |
( |
DeltaTime | deltaTime | ) |
|
|
inlinevirtual |
The documentation for this class was generated from the following files: