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Zen 0.3.0
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Public Member Functions | |
| Shader (const char *vertexPath, const char *fragmentPath) | |
| void | bind () const |
| void | unBind () const |
| void | uploadUniformMat4 (const std::string &name, const glm::mat4 &matrix) |
Definition at line 6 of file ZEN_Shader.h.
| Zen::Shader::Shader | ( | const char * | vertexPath, |
| const char * | fragmentPath ) |
Definition at line 5 of file ZEN_Shader.cpp.
| Zen::Shader::~Shader | ( | ) |
Definition at line 137 of file ZEN_Shader.cpp.
| void Zen::Shader::bind | ( | ) | const |
Definition at line 142 of file ZEN_Shader.cpp.
| void Zen::Shader::unBind | ( | ) | const |
Definition at line 147 of file ZEN_Shader.cpp.
| void Zen::Shader::uploadUniformMat4 | ( | const std::string & | name, |
| const glm::mat4 & | matrix ) |
Definition at line 152 of file ZEN_Shader.cpp.