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| | ParticleEmitter (const glm::vec2 &position, const glm::vec2 &sz, const glm::vec4 &col) |
Definition at line 61 of file ZEN_ParticleSystem.h.
◆ ParticleEmitter()
| Zen::ParticleEmitter::ParticleEmitter |
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const glm::vec2 & | position, |
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const glm::vec2 & | sz, |
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const glm::vec4 & | col ) |
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inline |
◆ colour
| glm::vec4 Zen::ParticleEmitter::colour {1.0f, 1.0f, 1.0f, 1.0f} |
◆ emitAccumulator
| float Zen::ParticleEmitter::emitAccumulator = 0 |
◆ pos
| glm::vec2 Zen::ParticleEmitter::pos {0, 0} |
◆ props
◆ size
| glm::vec2 Zen::ParticleEmitter::size {1.0f, 1.0f} |
◆ spawnRate
| float Zen::ParticleEmitter::spawnRate = 30.0f |
◆ vRand
The documentation for this struct was generated from the following file: