Definition at line 10 of file ZEN_ImGuiLayer.h.
◆ ImGuiLayer()
| Zen::ImGuiLayer::ImGuiLayer |
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inline |
◆ begin()
| void Zen::ImGuiLayer::begin |
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◆ end()
| void Zen::ImGuiLayer::end |
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◆ getPriority()
| int Zen::Layer::getPriority |
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const |
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virtualinherited |
◆ onAttach()
| void Zen::ImGuiLayer::onAttach |
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overridevirtual |
◆ onDetach()
| void Zen::ImGuiLayer::onDetach |
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overridevirtual |
◆ onEvent()
| bool Zen::ImGuiLayer::onEvent |
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const ZenEvent & | event | ) |
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overridevirtual |
◆ onGUIRender()
| virtual void Zen::Layer::onGUIRender |
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inlinevirtualinherited |
◆ onUpdate()
| void Zen::ImGuiLayer::onUpdate |
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DeltaTime | deltaTime | ) |
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overridevirtual |
The documentation for this class was generated from the following files: