Definition at line 7 of file ZEN_OpenGLContext.h.
◆ OpenGLContext()
| Zen::OpenGLContext::OpenGLContext |
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SDL_Window * | window | ) |
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◆ ~OpenGLContext()
| Zen::OpenGLContext::~OpenGLContext |
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override |
◆ Create()
| std::unique_ptr< GraphicsContext > Zen::GraphicsContext::Create |
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SDL_Window * | window | ) |
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staticinherited |
◆ init()
| void Zen::OpenGLContext::init |
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overridevirtual |
◆ nativeContext()
| void * Zen::OpenGLContext::nativeContext |
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const |
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overridevirtual |
◆ shutdown()
| void Zen::OpenGLContext::shutdown |
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| ) |
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overridevirtual |
◆ swapBuffers()
| void Zen::OpenGLContext::swapBuffers |
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overridevirtual |
The documentation for this class was generated from the following files: